D&D 5e languages
Current field devices for process and factory automation have a number of configuration options, to customize them to their individual use case. For these means they are equipped with a digital communication interface (HART,dnd languages PROFIBUS, Fieldbus Foundation). Different software tools provide the means to control and configure the devices. In the 1990s, the DDL was developed to remove the requirement to write a new software tool for each new device type. Software can, through the interpretation of a device description (DD), configure and control many different devices. The creation of a description with the DDL is less effort than writing an entire software tool.
The HART Communication Foundation, PROFIBUS and Fieldbus Foundation have merged their individual dialects of the DDL. The result became the Electronic Device Description Language (EDDL), an IEC standard (IEC 61804).
The harmonization and enhancement of the EDDL is being undertaken in the EDDL Cooperation Team (ECT). The ECT consists of the leadership of the Fieldbus Foundation, Profibus Nutzerorganisation (PNO), Hart Communication Foundation, OPC Foundation and the FDT Group.
A device description (DD) can be created with a plain text editor. But like any other programing or description language, the authoring is error prone and as such special development tools may be used, to create valid and norm conforming EDDs.
we’re gonna be talking about the 5e languages of Dungeons and Dragons (D&D). In some campaigns, language can be a bit of an afterthought, while in others it can play a really important role. There is one unifying language that is spoken by all except the most isolated of communities, and perhaps some uncivilized monsters, maybe, and that language is known, appropriately so, as Common. This is almost always seen as the main language, and even if it isn’t, it is known in some capacity by almost all of the races; humans, elves, dwarves, tabaxi, dragonborn, halflings and gnomes, you name it. They at least know some Common.
The majority of characters will start out knowing at least two languages, and through various other feats, backgrounds, and other potential backstory pieces, you can learn many more. And knowing multiple dnd languages is helpful for things like solving puzzles in ruins, eavesdropping on conversations that people weren’t aware that you could understand in the first place or communicating with otherwise isolated tribes and communities.
Having language play a major role in the campaign, even if just in small bursts, can create some really interesting hurdles to overcome, and it can also give us to some really popular spells like Tongues or Comprehend Language that many warlocks and bards and other casters rely on. Now let’s go over some of the more widespread languages within the world of DnD. Unless your DM has created their own custom campaign or world, I would say that these are all the languages that your character shouldn’t really be surprised to run into, and incidentally, are also the easiest to study and comprehend.
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